Учебный Проект. Релиз 7
Учебный Проект. Релиз 7 |
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Автор: Виктор Юхтенко. Email victor@pdc.spb.su
Очередная версия Учебного проекта, функциональной идеей которого является простая игра.
Цель
Демонстрация свойств языка Visual Prolog и простейших приемов программирования.
Функции
- Механизм мультиязычности;
- Индикация динамики процесса.
Код
- Проверено на версии Visual Prolog 7.3 build 7302.
- Код реорганизован для поддержки новых функций.
Установка
Если Вам нужен полный набор проектов серии Polyline (персональная версия), сгрузите и разархивируйте файлы архивов, пользуясь ссылками на форуме PDC ЗДЕСЬ
- VipSpbSDK_PE_73_Examples_Polyline_1_14.zip
- VipSpbSDK_PE_73_Tools_Polyline_1_14.zip]
в удобную для Вас директорию.
Коммерческая версия представлена в виде одного архива и может быть получена Здесь.
Оплата в любой из указанных валют. При оплате с рублевой кредитной карты валюта оплаты конвертируется в рубли по курсу банка-эмитента карты.
Директория с именем VipSpbSDK будет создана автоматически.
Если у Вас установлен VipSpbSDK, то следует открыть проект Examples\Polyline\Polyline1\Polyline7.prj
Если у Вас нет полного набора примеров из VipSpbSDK, то для помещения игры в проект необходимо:
- Создать проект с пользовательским интерфейсом типа console
- Построить проект
- В построенном проекте заменить полностью код файла "main.pro" кодом, предложенным ниже.
- Запустить вновь построение проекта. При построении проекта ответить на предложение о включении дополнительных пакетов в проект "Add All".
Если у Вас нет полного набора примеров из VipSpbSDK, то для помещения игры в проект необходимо:
- Создать проект с пользовательским интерфейсом типа Console
- В построенном проекте заменить полностью код файла "main.pro" кодом, предложенным ниже
- Построить проект
- Добавить в файл "main.pro" текст программы страницы Класс GenericComputer
- Добавить в файл "main.pro" классы игроков с одновременной модификацией класса competitors
Запуск
Запуск приложения из среды по E или запустить исполняемое приложение из директории EXE.
/**************************************************** Copyright (c) Victor Yukhtenko SpbSolutions/Examples/Polyline Predicates, which represent the strategy neighbour_nd, neighbourOutOfPolyLine_nd, stepCandidate based on solutions proposed by Elena Efimova Predidcates successfulStep modified *****************************************************/ /***************** GOAL *****************/ goal mainExe::run(main::run). /************** Class Main **************/ implement main open core constants className = "main". classVersion = "1.6". clauses classInfo(className, classVersion). clauses run():- console::init(), game::run(). end implement main class game open core predicates classInfo : core::classInfo. properties players_V:player*. multiMode_V:boolean. predicates run:(). end class game implement game open core constants className = "game". classVersion = "1.0". clauses classInfo(className, classVersion). class facts multiMode_V:boolean:=false. clauses run():- Mode=chooseSingleOrMultiGame(), setGameProperties(), involvePlayers(), if Mode=single_S then playSingle() else multiMode_V:=true, seniourJudge::playMulti() end if. domains mode_D= single_S; multi_S. class predicates chooseSingleOrMultiGame:()->mode_D GameOrCompetition. clauses chooseSingleOrMultiGame()=Choice:- ChoiceStr=humanInterface::getInput(humanInterface::singleOrMulti_S), if (string::equalIgnoreCase(ChoiceStr,"S") or ChoiceStr=""),! then Choice=single_S, ! else Choice=multi_S end if. class predicates playSingle:(). clauses playSingle():- StartingPlayer=chooseStartingPlayer(), seniourJudge::playSingle(StartingPlayer), !, playSingle(). playSingle(). class predicates setGameProperties:(). clauses setGameProperties():- juniourJudge::defineStage(). /*************************** Involving Players ***************************/ class facts players_V:player*:=[]. class predicates involvePlayers:(). clauses involvePlayers():- createPlayers(1). class predicates createPlayers:(positive PlayerNo). clauses createPlayers(PlayerNo):- humanInterface::announceStartUp(), findAll ( PlayerDescriptor, ( playerDescriptor(No,PlayerDescriptorSrc), PlayerDescriptor=string::format("% - %\n",No,PlayerDescriptorSrc) ), PlayerDescriptorList ), PlayersDescriptor=string::concatList(PlayerDescriptorList), PlayerType=humanInterface::getInput ( humanInterface::playerType_S, string::format("Possible types of players:\n%s\nPlayer #%s",PlayersDescriptor,toString(PlayerNo)) ), not(PlayerType=""), try Player=createPlayerObject(toTerm(PlayerType)), Player:setName(toString(PlayerNo)), players_V:=list::append(players_V,[Player]), NewPlayerNo=PlayerNo+1 catch _TraceID do humanInterface::announceSettingsError(humanInterface::errorPlayerType_S), NewPlayerNo=PlayerNo end try, !, createPlayers(NewPlayerNo). createPlayers(_PlayerNo). /* Potential Players List*/ class predicates playerDescriptor:(positive No [out],string PlayerDescriptorSrc [out]) multi. clauses playerDescriptor(1,human::playerDescriptor_C). playerDescriptor(2,computer1::playerDescriptor_C). playerDescriptor(3,computer2::playerDescriptor_C). class predicates createPlayerObject:(positive)->player. clauses createPlayerObject(1)=Player:- !, Player=human::new(). createPlayerObject(2)=Player:- !, Player=computer1::new(). createPlayerObject(3)=Player:- !, Player=computer2::new(). createPlayerObject(_)=_Player:- exception::raise(classInfo,wrongInputException,[]). class predicates wrongInputException:exception. clauses wrongInputException ( classInfo, predicate_Name(), "" ). /*************************** Shoose Starting Player ***************************/ class predicates chooseStartingPlayer:()->player determ. clauses chooseStartingPlayer()=Player:- not(players_V=[]) and not(players_V=[_SiglePlayer]), findAll(PlayListMember,PlayListMember=playListMember(),PlayList), PlayListStr=string::concatList(PlayList), StartingPlayer=getStartingPlayerInput(PlayListStr), Player=list::nth(StartingPlayer-1,players_V). class predicates playListMember:()->string nondeterm. clauses playListMember()=PlayersListMember:- I = std::fromTo(1, list::length(game::players_V)), Player=list::nth(I-1,game::players_V), PlayersListMember=string::format("\n% - %",I,Player:name). class predicates getStartingPlayerInput:(string PlayListStr)->positive StartingPlayerNo determ. clauses getStartingPlayerInput(PlayListStr)=StartingPlayer:- StartingPlayerStr=humanInterface::getInput(humanInterface::startingPlayer_S,PlayListStr), if StartingPlayerStr="" then !, fail else try StartingPlayer=toTerm(StartingPlayerStr), ! catch _TraceID1 do humanInterface::announceSettingsError(humanInterface::errorMustBeNumber_S), fail end try, if StartingPlayer>list::length(players_V) then humanInterface::announceSettingsError(humanInterface::errorStartingPlayer_S), fail end if end if. getStartingPlayerInput(PlayListStr)=StartingPlayer:- StartingPlayer=getStartingPlayerInput(PlayListStr). end implement game /************************ Class seniorJudge ************************/ class seniourJudge open core properties inProgress_V:boolean. predicates playSingle:(player CurrentPlayer). playMulti:(). end class seniourJudge implement seniourJudge open core, humanInterface class facts inProgress_V:boolean:=false. clauses playSingle(Player):- inProgress_V=false, if game::multiMode_V=false then humanInterface::showStage(), humanInterface::announceStarter(Player:name) end if, inProgress_V:=true, Player:move(), playSingle(Player), !. playSingle(Player):- juniourJudge::isGameOver(), !, if game::multiMode_V=false then Player:announceWin(), foreach (Participant=list::getMember_nd(game::players_V) and not(Participant=Player)) do Participant:announceLoss() end foreach else addWinner(Player) end if, inProgress_V:=false, juniourJudge::reset(). playSingle(Player):- NextPlayer=nextPlayer(Player), NextPlayer:move(), !, playSingle(NextPlayer). class predicates nextPlayer:(player CurrentPlayer)->player NextPlayer. clauses nextPlayer(Player)=NextPlayer:- Index=list::tryGetIndex(Player,game::players_V), NextPlayer=list::tryGetNth(Index+1,game::players_V), !. nextPlayer(_Player)=list::nth(0,game::players_V). /************************ Multi Mode Handle ************************/ class predicates defineNoOfRounds:(). clauses defineNoOfRounds():- InputString=humanInterface::getInput(humanInterface::noOfRounds_S,toString(noOfRounds_V)), not(InputString=""), try noOfRounds_V:=toTerm(InputString) catch _TraceID do humanInterface::announceSettingsError(humanInterface::errorNoOfRounds_S), defineNoOfRounds() end try, !. defineNoOfRounds(). class facts starter_V:player:=erroneous. noOfRounds_V:positive:=10. statistics_F:(boolean TrueIfWon,player,positive Won). clauses playMulti():- defineNoOfRounds(), Player=list::getMember_nd(game::players_V), starter_V:=Player, playRound(noOfRounds_V), fail(). playMulti():- humanInterface::reset(), PlayersNo=list::length(game::players_V), humanInterface::announce ( humanInterface::report_S, string::format("\nResults of % games:",toString(PlayersNo*noOfRounds_V)) ), Player=list::getMember_nd(game::players_V), PlayerWinsFirst=calculateWins(Player,true), PlayerWinsNext=calculateWins(Player,false), Report=string::format ( "\nPlayer %:\n\t Wins Total % including:\n\t\tWhile moving first - \t%\n\t\tWhile moving next - \t% ", Player:name, toString(PlayerWinsFirst+PlayerWinsNext), toString(PlayerWinsFirst), toString(PlayerWinsNext) ), humanInterface::announce(humanInterface::report_S,Report), fail(). playMulti():- humanInterface::waitOK(). class facts wins_V:integer:=0. class predicates calculateWins:(player Player,boolean TrueIfFirst)->integer Sum. clauses calculateWins(Player,TrueIfFirst)=_:- wins_V:=0, statistics_F(TrueIfFirst,Player,Won), trap(wins_V:=wins_V+Won,_TraceID,fail), fail. calculateWins(_Player,_TrueIfFirst)=wins_V. class predicates playRound:(positive NoOfRounds). clauses playRound(0):-!. playRound(NoOfRounds):- seniourJudge::playSingle(starter_V), playRound(NoOfRounds-1). class predicates addWinner:(player). clauses addWinner(Player):- if Player=starter_V then TrueIfStarted=true else TrueIfStarted=false end if, addWinner(TrueIfStarted,Player). class predicates addWinner:(boolean TrueIfStarted,player Player). clauses addWinner(TrueIfStarted,Player):- retract(statistics_F(TrueIfStarted,Player,Won)), !, assert(statistics_F(TrueIfStarted,Player,Won+1)). addWinner(TrueIfStarted,Player):- assert(statistics_F(TrueIfStarted,Player,1)). end implement seniourJudge /************************ Class juniourJudge ************************/ class juniourJudge open core predicates classInfo : core::classInfo. domains cell = c(positive,positive). stepType_D= ordinary_S; winner_S. properties maxRow_P:positive. maxColumn_P:positive. polyline_P:cell*. predicates defineStage:(). neighbour_nd: (cell,cell) nondeterm (i,o) (i,i). neighbourOutOfPolyLine_nd:(cell,cell)->cell nondeterm. set: (string ). isGameOver:() determ. reset:(). end class juniourJudge implement juniourJudge open core, humanInterface constants className = "JuniourJudge". classVersion = "1.0". clauses classInfo(className, classVersion). class facts maxRow_P:positive:=6. maxColumn_P:positive:=6. polyline_P:cell*:=[]. endOfGame_V:boolean:=false. domains fieldSize_D=tableSize(positive X,positive Y). clauses defineStage():- defineFieldSize(). class predicates defineFieldSize:(). clauses defineFieldSize():- InputString=humanInterface::getInput ( humanInterface::fieldSize_S, string::format("%s,%s",toString(maxColumn_P),toString(maxRow_P)) ), not(InputString=""), try hasDomain(fieldSize_D,FieldSize), FieldSize=toTerm(string::format("tableSize(%s)",InputString)), FieldSize=tableSize(X,Y), maxColumn_P:=X, maxRow_P:=Y catch _TraceID do humanInterface::announceSettingsError(humanInterface::errorFieldSize_S), defineFieldSize() end try, !. defineFieldSize(). clauses isGameOver():- endOfGame_V=true. clauses set(InputString):- Cell=toTerm(InputString), handleInput (Cell). clauses reset():- juniourJudge:: polyline_P:=[], juniourJudge::endOfGame_V:=false. class predicates handleInput:(juniourJudge::cell). clauses handleInput(Cell):- list::isMember(Cell,polyline_P), try _=makePolyLine(Cell,polyline_P) % it will be an exception if wrong Cell, % but we ignore it by failing catch _TraceID do fail end try, !, endOfGame_V:=true, humanInterface::showStep(Cell,winner_S). handleInput (Cell):- polyline_P:=makePolyLine(Cell,polyline_P), !, if game::multiMode_V=false then humanInterface::showStep(Cell,ordinary_S) end if. class predicates makePolyLine: (cell,cell*)-> cell* multi. clauses makePolyLine(c(X,Y),[])=[c(X,Y)]:- X>0,X<=maxColumn_P, Y>0,Y<=maxRow_P, !. makePolyLine(NewCell,[SingleCell])=[NewCell,SingleCell]:- neighbour_nd(SingleCell, NewCell), !. makePolyLine(NewCell,[Left, RestrictingCell | PolyLineTail])=[NewCell, Left, RestrictingCell | PolyLineTail]:- NewCell=neighbourOutOfPolyLine_nd(Left,RestrictingCell). makePolyLine(NewCell,PolyLine)=list::reverse([NewCell,Left, RestrictingCell | PolyLineTail]):- [Left, RestrictingCell | PolyLineTail]= list::reverse(PolyLine), NewCell=neighbourOutOfPolyLine_nd(Left,RestrictingCell). makePolyLine(NewCell,_PolyLine)= _PolyLine1:- exception::raise(classInfo,wrongStepException,[namedValue("data",string(toString(NewCell)))]). class predicates wrongStepException:exception. clauses wrongStepException ( classInfo, predicate_Name(), "the point % can not prolong the polyline!" ). clauses neighbourOutOfPolyLine_nd(Cell,RestrictingCell)=NewCell:- neighbour_nd(Cell,NewCell), not(NewCell = RestrictingCell). clauses neighbour_nd(c(X, Y), c(X + 1, Y)):- X < maxColumn_P. neighbour_nd(c(X, Y), c(X, Y + 1)):- Y < maxrow_P. neighbour_nd(c(X, Y), c(X - 1, Y)):- X > 1. neighbour_nd(c(X, Y), c(X, Y - 1)):- Y > 1. end implement juniourJudge /****************************************** Interface Player ******************************************/ interface player predicates setName:(string). move:(). announceWin:(). announceLoss:(). properties name:string. end interface player /****************************************** Class HumanInterface ******************************************/ class humanInterface open core predicates reset:(). predicates announceStartUp:(). predicates waitOK:(). showStage:(). showStep:(juniourJudge::cell,juniourJudge::stepType_D). getInput:(inputType_D,string StringParameter)->string InputString. getInput:(inputType_D)->string InputString. predicates announceSettingsError:(choiceError_D). predicates announce:(announceID_D AnnounceID,string AnnounceText). announceStarter:(string Name). announceThinker:(string Name). announceWin:(string Name). announceLoss:(string Name). announceError:(string Description). announceError:(). domains announceID_D= report_S; starter_S. domains choiceError_D= errorPlayerType_S; errorMustBeNumber_S; errorstartingPlayer_S; errorFieldSize_S; errorNoOfRounds_S. domains inputType_D= fieldSize_S; playerStep_S; playerType_S; playerName_S; startingPlayer_S; searchDepth_S; noOfRounds_S; singleOrMulti_S. end class humanInterface implement humanInterface open core constants cellMarkedOrdinary_C="*". cellMarkedWinner_C="O". constants % messages thinker_C="% is thinking ...". beginner_C="First move done by: %". error_C="Error, % ". congratulation_C="Player % won!". sorryLoss_C="%, Sorry, you loss :-(". gameOrCompetition_C="Please choose the mode (S or Enter - single game, other - multiple):". fieldSize_C="\nPlease enter the size of the board X,Y (% by default):". playerStep_C="Please enter your move as c(X,Y):". playerType_C="\n%. Please enter the player type (Enter - end of list):". playerName_C="\nPlease assign the name to the player (% proposed):". startingPlayer_C="\nWho moves the first (PlayerNo or Enter - end of the game)?:". searchDepth_C="\nChoose the depth of the prognosis (% - by default): ". noOfRounds_C="\nPlease enter the number of rounds (% by default):". errorPlayerType_C="\nNo such player type exiasts! Enter - repeat input:". errorMustBeNumber_C="\nMust be number! Please repeat input:". errorstartingPlayer_C="\nNo such Player exiasts! Please repeat input:". errorFieldSize_C="\nWrong size of the board entered! Please repeat input:". errorNoOfRounds_C="\nWrong amount of rounds entered! Please repeat input:". constants verticalSpace_C=2. horizontalSpace_C=3. emptyLineLenght_C=80. constants % Position of Line starterLine_C=1. announceLine_C=starterLine_C+1. actionLine_C=announceLine_C+1. clauses getInput(InputType)=Input:- Input=getInput(InputType,""). getInput(InputType,StringParameter)=Input:- inputInvitation(InputType,StringParameter), Input = console::readLine(), console::clearInput(). class predicates inputInvitation:(inputType_D,string StringParameter). clauses inputInvitation(playerStep_S,_StringParameter):- clearMessageArea(actionLine_C), writeMessage(actionLine_C,"%",playerStep_C). inputInvitation(playerName_S,StringParameter):- console::writef(playerName_C,StringParameter). inputInvitation(playerType_S,StringParameter):- console::writef(playerType_C,StringParameter). inputInvitation(startingPlayer_S,StringParameter):- console::write(StringParameter,startingPlayer_C). inputInvitation(searchDepth_S,StringParameter):- console::writef(searchDepth_C,StringParameter). inputInvitation(fieldSize_S,StringParameter):- console::writef(fieldSize_C,StringParameter). inputInvitation(noOfRounds_S,StringParameter):- console::writef(noOfRounds_C,StringParameter). inputInvitation(singleOrMulti_S,_StringParameter):- console::write(gameOrCompetition_C). clauses showStage():- game::multiMode_V=true, !. showStage():- console::clearOutput(), foreach I = std::fromTo(1, juniourJudge::maxColumn_P) do console::setLocation(console_native::coord(horizontalSpace_C*I, 0)), console::write(I) end foreach, foreach J = std::fromTo(1, juniourJudge::maxRow_P) do console::setLocation(console_native::coord(0, verticalSpace_C*J)), console::write(J) end foreach. clauses showStep(_Point,_Type):- game::multiMode_V=true, !. showStep(juniourJudge::c(X,Y),_Type):- console::setLocation(console_native::coord(horizontalSpace_C*X, verticalSpace_C*Y)), fail. showStep(_Cell,juniourJudge::ordinary_S):- console::write(cellMarkedOrdinary_C). showStep(_Cell,juniourJudge::winner_S):- console::write(cellMarkedWinner_C). clauses announceStartUp():- reset(). clauses announceStarter(_Name):- game::multiMode_V=true, !. announceStarter(Name):- clearMessageArea(starterLine_C), writeMessage(starterLine_C,beginner_C,Name). clauses announceSettingsError(errorPlayerType_S):- console::write(errorPlayerType_C), _=console::readLine(). announceSettingsError(errorMustBeNumber_S):- console::write(errorMustBeNumber_C). announceSettingsError(errorStartingPlayer_S):- console::write(errorStartingPlayer_C). announceSettingsError(errorFieldSize_S):- console::write(errorFieldSize_C). announceSettingsError(errorNoOfRounds_S):- console::write(errorNoOfRounds_C). clauses announce(report_S,Report):- !, console::write(Report). announce(_AnnounceID,_AnnounceText). clauses waitOK():- _=console::readLine(). clauses announceError():- announceError(""). announceError(ErrorText):- clearMessageArea(announceLine_C), writeMessage(announceLine_C,error_C,ErrorText). clauses announceWin(Name):- clearMessageArea(announceLine_C), clearMessageArea(actionLine_C), writeMessage(announceLine_C,congratulation_C,Name), _ = console::readLine(). announceLoss(Name):- clearMessageArea(announceLine_C), clearMessageArea(actionLine_C), writeMessage(announceLine_C,sorryLoss_C,Name), _ = console::readLine(). clauses announceThinker(_Name):- game::multiMode_V=true, !. announceThinker(Name):- clearMessageArea(announceLine_C), clearMessageArea(actionLine_C), writeMessage(actionLine_C,thinker_C,Name). clauses reset():- console::setLocation(console_native::coord(0,0)), console::write(string::create(1600," ")), console::clearOutput(). class predicates clearMessageArea:(positive AreaID). clauses clearMessageArea(AreaID):- console::setLocation(console_native::coord(0,juniourJudge::maxRow_P*verticalSpace_C+AreaID)), console::write(string::create(emptyLineLenght_C," ")). class predicates writeMessage:(positive AreaID,string FormatString,string ParameterString). clauses writeMessage(AreaID,FormatString,ParameterString):- console::setLocation(console_native::coord(0, juniourJudge::maxRow_P*verticalSpace_C+AreaID)), console::writef(FormatString,ParameterString). end implement humanInterface /****************************************** Class human ******************************************/ class human:player open core constants playerDescriptor_C="Human: Your strategy". end class human implement human open core facts name:string:="Hum_". clauses setName(ProposedId):- name:=string::format("%s%s",name,ProposedId), Name=humanInterface::getInput(humanInterface::playerName_S,name), if not(Name="") then name:=Name end if. clauses move():- InputString=humanInterface::getInput(humanInterface::playerStep_S), try juniourJudge::set(InputString) catch TraceID do handleException(TraceID), fail end try, !. move():- move(). clauses announceWin():- humanInterface::announceWin(name). announceLoss():- humanInterface::announceLoss(name). class predicates handleException:(exception::traceId TraceID). clauses handleException(TraceID):- foreach Descriptor=exception::getDescriptor_nd(TraceID) do Descriptor = exception::descriptor( _ClassInfo1, exception::exceptionDescriptor(_ClassInfo2,_PredicateName,Description), _Kind, ExtraInfo, _GMTTime, _ExceptionDescription, _ThreadId), if ExtraInfo=[namedValue("data",string(CellPointer))] then ErrorMsg=string::format(Description,CellPointer), humanInterface::announceError(ErrorMsg) else humanInterface::announceError("") end if end foreach. end implement human /************************ Class GenericComputer ************************/ interface genericComputer supports player supports polyLineBrain predicates setPolyLineBrain:(polyLineBrain). stepCandidate: (juniourJudge::cell*,juniourJudge::cell* [out],juniourJudge::cell [out]) nondeterm. end interface genericComputer class genericComputer:genericComputer open core, exception end class genericComputer implement genericComputer delegate interface polyLineBrain to polyLineBrain_V open core facts name:string:="Cmp_". polyLineBrain_V:polyLineBrain:=erroneous. clauses setName(ProposedId):- name:=string::format("%s%s",name,ProposedId), Name=humanInterface::getInput(humanInterface::playerName_S,name), if not(Name="") then name:=Name end if. clauses setPolyLineBrain(PolyLineBrainObject):- polyLineBrain_V:=PolyLineBrainObject, polyLineBrain_V:setGenericComputer(This). clauses move():- humanInterface::announceThinker(name), Cell=resolveStep(), juniourJudge::set(toString(Cell)). predicates resolveStep:()->juniourJudge::cell. clauses resolveStep()=Cell:- Cell=successfulStep(juniourJudge::polyline_P), !. resolveStep()=Cell:- Cell=randomStep(), !. resolveStep()=juniourJudge::c(X+1,Y+1):- X=math::random(juniourJudge::maxColumn_P-1), Y=math::random(juniourJudge::maxRow_P-1). clauses stepCandidate([Cell],[Cell,NewCell], NewCell):- juniourJudge::neighbour_nd(Cell, NewCell). stepCandidate([Left, RestrictingCell | PolyLine],[NewCell,Left, RestrictingCell| PolyLine], NewCell):- NewCell=juniourJudge::neighbourOutOfPolyLine_nd(Left,RestrictingCell). stepCandidate(PolyLine,list::reverse([NewCell,Left, RestrictingCell |PolyLineTail]),NewCell):- [Left, RestrictingCell |PolyLineTail] = list::reverse(PolyLine), NewCell=juniourJudge::neighbourOutOfPolyLine_nd(Left,RestrictingCell). clauses announceWin():- humanInterface::announceWin(name). clauses announceLoss():- humanInterface::announceLoss(name). end implement genericComputer /****************************************** Interface PolylineBrain ******************************************/ interface polylineBrain open core predicates setGenericComputer:(genericComputer). successfulStep: (juniourJudge::cell*)->juniourJudge::cell nondeterm. randomStep:()->juniourJudge::cell determ. end interface polyLineBrain /****************************************** Class computer1 ******************************************/ class computer1:player open core constants playerDescriptor_C=polyLineBrain1::playerDescriptor_C. end class computer1 implement computer1 inherits genericComputer open core clauses new():- PolyLineBraneObj=polyLineBrain1::new(), setPolyLineBrain(PolyLineBraneObj). end implement computer1 /****************************************** Class PolylineBrain1 ******************************************/ class polyLineBrain1:polyLineBrain open core predicates classInfo : core::classInfo. constants playerDescriptor_C="Computer1: The full depth search strategy". end class polyLineBrain1 implement polyLineBrain1 open core, exception constants className = "polyLineBrain1". classVersion = "1.0". clauses classInfo(className, classVersion). facts genericComputer_V:genericComputer:=erroneous. clauses setGenericComputer(GenericComputerObj):- genericComputer_V:=GenericComputerObj. clauses successfulStep(PolyLine)=BestMove:- genericComputer_V:stepCandidate(PolyLine, _PolyLine1,BestMove), list::isMember(BestMove, PolyLine), !. successfulStep(PolyLine)=Cell:- genericComputer_V:stepCandidate(PolyLine, PolyLine1,Cell), not(_=successfulStep(PolyLine1)). clauses randomStep()=Cell:- findAll(NewCell,genericComputer_V:stepCandidate(juniourJudge::polyline_P,_Polyline1, NewCell),CellCandidateListWithDuplicates), CellCandidateList=list::removeDuplicates(CellCandidateListWithDuplicates), not(CellCandidateList=[]), NoOfVariants=list::length(CellCandidateList), ChoiceNo=math::random(NoOfVariants-1), Cell=list::nth(ChoiceNo+1,CellCandidateList). end implement polylineBrain1 /****************************************** Class computer2 ******************************************/ class computer2:player open core constants playerDescriptor_C=polyLineBrain2::playerDescriptor_C. end class computer2 implement computer2 inherits genericComputer open core clauses new():- PolyLineBraneObj=polyLineBrain2::new(), setPolyLineBrain(PolyLineBraneObj). end implement computer2 /****************************************** Class PolylineBrain2 ******************************************/ class polyLineBrain2:polyLineBrain open core predicates classInfo : core::classInfo. constants playerDescriptor_C="Computer2: Easy strategy. The prognosis depth is limited". end class polyLineBrain2 implement polyLineBrain2 open core, exception constants className = "polyLineBrain2". classVersion = "1.0". clauses classInfo(className, classVersion). facts depth_V:positive:=5. genericComputer_V:genericComputer:=erroneous. clauses new():- defineSearchDepth(). clauses setGenericComputer(GenericComputerObj):- genericComputer_V:=GenericComputerObj. predicates defineSearchDepth:(). clauses defineSearchDepth():- DepthStr=humanInterface::getInput(humanInterface::searchDepth_S,toString(depth_V)), not(DepthStr=""), !, try depth_V:=toTerm(DepthStr), if depth_V mod 2 = 0 then depth_V:=depth_V+1 end if catch _TraceID1 do humanInterface::announceSettingsError(humanInterface::errorMustBeNumber_S), defineSearchDepth() end try. defineSearchDepth(). predicates successfulStep: (integer Counter, juniourJudge::cell*)->juniourJudge::cell nondeterm. clauses successfulStep(PolyLine)=BestMove:- BestMove=successfulStep(depth_V,PolyLine). successfulStep(Counter,PolyLine)=BestMove:- genericComputer_V:stepCandidate(PolyLine,_PolyLine1,BestMove), isStepSuccessful(Counter,PolyLine,BestMove), !. successfulStep(Counter,PolyLine)=Cell:- genericComputer_V:stepCandidate(PolyLine, PolyLine1,Cell), not(_=successfulStep(Counter-1,PolyLine1)). clauses randomStep()=Cell:- findAll(NewCell,genericComputer_V:stepCandidate(juniourJudge::polyline_P,_Polyline1, NewCell),CellCandidateListWithDuplicates), CellCandidateList=list::removeDuplicates(CellCandidateListWithDuplicates), not(CellCandidateList=[]), NoOfVariants=list::length(CellCandidateList), ChoiceNo=math::random(NoOfVariants-1), Cell=list::nth(ChoiceNo+1,CellCandidateList). class predicates isStepSuccessful:(integer Counter,juniourJudge::cell* PolyLine,juniourJudge::cell BestMove) determ. clauses isStepSuccessful(_Counter,PolyLine,BestMove):- list::isMember(BestMove, PolyLine), !. isStepSuccessful(Counter,_PolyLine,_BestMove):- Counter<=1. end implement polylineBrain2